Keine Beschreibung
Du kannst nicht mehr als 25 Themen auswählen Themen müssen mit entweder einem Buchstaben oder einer Ziffer beginnen. Sie können Bindestriche („-“) enthalten und bis zu 35 Zeichen lang sein.

card_data_example.js 6.2KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163
  1. var card_data_example = [
  2. {
  3. "count": 1,
  4. "color": "maroon",
  5. "title": "Burning Hands",
  6. "icon": "white-book-1",
  7. "icon_back": "robe",
  8. "contents": [
  9. "subtitle | 1st level evocation",
  10. "rule",
  11. "property | Casting time | 1 action",
  12. "property | Range | Self (15ft cone)",
  13. "property | Components | V,S",
  14. "rule",
  15. "fill | 2",
  16. "text | Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes <b>3d6 fire damage</b> on a failed save, or half as much damage on a successful one.",
  17. "text | The fire ignites any flammable objects in the area that aren't being worn or carried.",
  18. "fill | 3",
  19. "section | At higher levels",
  20. "text | +1d6 damage for each slot above 1st"
  21. ],
  22. "tags": ["spell", "mage"]
  23. },
  24. {
  25. "count": 1,
  26. "color": "indigo",
  27. "title": "Cunning Action",
  28. "icon": "white-book",
  29. "icon_back": "cloak-dagger",
  30. "contents": [
  31. "subtitle | Rogue feature",
  32. "rule",
  33. "fill | 2",
  34. "text | You can take a <b>bonus action on each of your turns</b> in combat. This action can be used only to take the <b>Dash, Disengage, or Hide</b> action.",
  35. "fill | 2",
  36. "section | Fast hands (Thief 3rd)",
  37. "text | You can also use the bonus action to make a Dexterity (<b>Sleight of Hand</b>) check, use your thieves' tools to <b>disarm a trap</b> or <b>open a lock</b>, or take the <b>Use an Object</b> action."
  38. ],
  39. "tags": ["feature", "rogue"]
  40. },
  41. {
  42. "count": 1,
  43. "color": "dimgray",
  44. "title": "Full Plate",
  45. "icon": "breastplate",
  46. "contents": [
  47. "subtitle | Heavy armor (1500gp)",
  48. "rule",
  49. "property | AC | 18",
  50. "property | Strength required | 15",
  51. "property | Stealth | Disadvantage",
  52. "rule",
  53. "fill | 2",
  54. "description | Heavy | Unless you have the required strength, your speed is reduced by 10 feet.",
  55. "description | Stealth | You have disadvantage on Dexterity (Stealth) checks.",
  56. "fill | 3"
  57. ],
  58. "tags": ["item", "armor"]
  59. },
  60. {
  61. "count": 1,
  62. "color": "dimgray",
  63. "title": "Dagger",
  64. "icon": "mixed-swords",
  65. "contents": [
  66. "subtitle | Simple melee weapon (2gp)",
  67. "rule",
  68. "property | Damage | 1d4 piercing",
  69. "property | Modifier | Strength or Dexterity",
  70. "property | Properties | Light, Finesse, Thrown (20/60)",
  71. "rule",
  72. "fill | 2",
  73. "description | Finesse | Use your choice of Strength or Dexterity modifier for attack and damage.",
  74. "description | Light | When you attack while dual wielding light weapons, you may use a bonus action to attack with your off hand.",
  75. "description | Thrown | You can throw the weapon to make a ranged attack with the given range.",
  76. "fill | 3"
  77. ],
  78. "tags": ["item", "weapon"]
  79. },
  80. {
  81. "count": 1,
  82. "color": "dimgray",
  83. "title": "Shortsword of Very Long Names",
  84. "title_size": "10",
  85. "icon": "crossed-swords",
  86. "contents": [
  87. "subtitle | Simple melee weapon (10gp)",
  88. "rule",
  89. "property | Damage | 1d6 piercing",
  90. "property | Modifier | Strength or Dexterity",
  91. "property | Properties | Light, Finesse",
  92. "rule",
  93. "fill | 2",
  94. "description | Finesse | Use your choice of Strength or Dexterity modifier for attack and damage.",
  95. "description | Light | When you attack while dual wielding light weapons, you may use a bonus action to attack with your off hand.",
  96. "fill | 3"
  97. ],
  98. "tags": ["item", "weapon", "magic"]
  99. },
  100. {
  101. "count": 1,
  102. "color": "dimgray",
  103. "title": "Wand of Magic Missiles",
  104. "icon": "crystal-wand",
  105. "contents": [
  106. "subtitle | Wondrous item",
  107. "rule",
  108. "property | Maximum charges | 7",
  109. "property | Recharge | 1d6+1 each day",
  110. "property | Depletion | If you expend the last charge, roll a d20. On a 1, the item is destroyed.",
  111. "rule",
  112. "fill | 2",
  113. "description | Spells | You can use your action to cast the following spells:",
  114. "bullet | magic missile, 1st level (1 charge)",
  115. "bullet | magic missile, 2nd level (2 charges)",
  116. "bullet | magic missile, 3rd level (3 charges)",
  117. "fill | 3",
  118. "boxes | 7 | 2.5"
  119. ],
  120. "tags": ["item", "wondrous-item", "magic"]
  121. },
  122. {
  123. "count": 2,
  124. "color": "dimgray",
  125. "title": "Potion of Healing",
  126. "icon": "drink-me",
  127. "contents": [
  128. "subtitle | Potion (50gp)",
  129. "rule",
  130. "property | Use time | 1 action",
  131. "property | Hit points restored | 2d4+2",
  132. "rule",
  133. "fill | 2",
  134. "text | When you drink this potion, you regain 2d4+2 hitpoints.",
  135. "text | Drinking or administering a potion takes 1 action.",
  136. "fill | 3"
  137. ],
  138. "tags": ["item", "consumable"]
  139. },
  140. {
  141. "count": 1,
  142. "color": "black",
  143. "title": "Goblin",
  144. "icon": "imp-laugh",
  145. "contents": [
  146. "subtitle | Small humanoid (goblinoid)",
  147. "rule",
  148. "property | Armor class | 15 (leather armor, shield)",
  149. "property | Hit points | 7 (2d6)",
  150. "rule",
  151. "dndstats | 8 | 14 | 10 | 10 | 8 | 8",
  152. "rule",
  153. "property | Skills | Stealth +6",
  154. "property | Challenge | 1/4 (50 XP)",
  155. "rule",
  156. "description | Nimble escape | Disengage or Hide as bonus action",
  157. "fill | 2",
  158. "section | Actions",
  159. "description | Scimitar | Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage"
  160. ],
  161. "tags": ["creature", "humanoid"]
  162. }
  163. ]