Burning Hands

1

1st level evocation

Casting time

1 action

Range

Self (15ft cone)

Components

V,S,Some obscure long named material

Mechanics

Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes 3d6 fire damage on a failed save, or half as much damage on a successful one.

Ignite

The fire ignites any flammable objects in the area that aren't being worn or carried.

At higher levels

+1d6 damage for each slot above 1st

 

Brown bear

2

Medium beast

Armor class

12 (natural armor)

Hit points

7 (2d6)

Druid thingy