|
|
|
|
14
|
"rule",
|
14
|
"rule",
|
15
|
"fill | 2",
|
15
|
"fill | 2",
|
16
|
"text | Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes <b>3d6 fire damage</b> on a failed save, or half as much damage on a successful one.",
|
16
|
"text | Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes <b>3d6 fire damage</b> on a failed save, or half as much damage on a successful one.",
|
17
|
- "text | The fire ignites any flammable objects in the area that aren’t being worn or carried.",
|
|
|
|
|
17
|
+ "text | The fire ignites any flammable objects in the area that aren't being worn or carried.",
|
18
|
"fill | 3",
|
18
|
"fill | 3",
|
19
|
"section | At higher levels",
|
19
|
"section | At higher levels",
|
20
|
"text | +1d6 damage for each slot above 1st"
|
20
|
"text | +1d6 damage for each slot above 1st"
|
|
|
|
|
33
|
"text | You can take a <b>bonus action on each of your turns</b> in combat. This action can be used only to take the <b>Dash, Disengage, or Hide</b> action.",
|
33
|
"text | You can take a <b>bonus action on each of your turns</b> in combat. This action can be used only to take the <b>Dash, Disengage, or Hide</b> action.",
|
34
|
"fill | 2",
|
34
|
"fill | 2",
|
35
|
"section | Fast hands (Thief 3rd)",
|
35
|
"section | Fast hands (Thief 3rd)",
|
36
|
- "text | You can also use the bonus action to make a Dexterity (<b>Sleight of Hand</b>) check, use your thieves’ tools to <b>disarm a trap</b> or <b>open a lock</b>, or take the <b>Use an Object</b> action.",
|
|
|
|
|
36
|
+ "text | You can also use the bonus action to make a Dexterity (<b>Sleight of Hand</b>) check, use your thieves' tools to <b>disarm a trap</b> or <b>open a lock</b>, or take the <b>Use an Object</b> action.",
|
37
|
]
|
37
|
]
|
38
|
},
|
38
|
},
|
39
|
{
|
39
|
{
|